Forum discussions are now taking place on Discord. For all account questions and concerns, please continue to contact Customer Support directly.

Keep updated on Pirate101 on Twitter @Pirate101, Facebook, Discord, and @KI_Alerts!

Traps

AuthorMessage
Lieutenant
Sep 17, 2012
102
Early on when test was brought up people came across a bug with traps. This bug severely weakens the Musketeer's bomb powers and makes Scatter Traps virtually useless. Today I was very disappointed to see that this bug was brought to live without being fixed.

I sincerely hope that this bug will be fixed as soon as possible. If someone at Kingsisle could at least let us know that there is a fix coming in the near future it would be nice to hear.

Lieutenant
Sep 17, 2012
102
Nevermind about the scatter traps part. They appear to be working fine now.

Administrator
Merciless Morgrim on Feb 28, 2013 wrote:
Nevermind about the scatter traps part. They appear to be working fine now.
Good to hear Scatter Traps was fixed! This was the only change that was made to traps from the Test Realm. From a quick discussion with Ratbeard yesterday there are two types of "Traps." "Traps" have an infinite duration, meaning they stick around until they discharge. "Bombs" have a duration of 10 rounds, and apparently this is how it's been for a while now.

Given this information, we are investigating Privateer Artillery powers as there may be an additional bug here.

Any additional specific information or description of the problems you're encountering will greatly help us identify the actual bugs.

*One-Eyed Jack, Your Pirate101 Community Manager*