Could you make some Skyway Bosses not so close to mob ships because I can barely sink one ship solo and I die when a lackey joins in. Aren't those bosses man enough to sink usu 1v1 without the help of lackeys? Its really frustrating when I have to try to push the mob ship out of range but also push the boss ship out of range, something I also don't get. If the skyway bosses sail over a huge area of sky, then why is it so easy to push them out of range?