Can we please make it so the game STRICTLY follows the movement pattern shown when planning your turn, when it changes it mid turn because you killed something it ruins plans and is extremely annoying
Can we please make it so the game STRICTLY follows the movement pattern shown when planning your turn, when it changes it mid turn because you killed something it ruins plans and is extremely annoying
I agree to this wholeheartedly and have lost many matches due to the fact that companions will auto change their movement pattern if a "straighter" path to the target is opened up prior to the companion moving. It's a ridiculous and useless mechanic in the game..